The world-leading game-based learning platform in soft skills development for corporate training. Top 20 Gamification Company in 2015.

Sobre Gamelearn

Gamelearn™ is the world-leading company in skills training through video games and a pioneer in the development of game-based learning solutions. With over 15 years of experience, it has trained more than 100,000 professionals from more than 600 companies and organizations all over the 5 continents. Gamelearn™ has revolutionized corporate training by creating the 'game-based learning' platform, a market leader, and becoming a global solution for any Training and Development department: - Based on the cloud: no need to install additional software. - Universal access: just an internet connection is required. - Multidevice: Adapts to any device, PC, tablet, smartphone… - Multilanguage: A training solution translated to more than 5 languages. Gamelearn™ takes learning to the next level by ensuring greater effectiveness of the training by integrating theoretical content of the highest quality, advanced simulators and gamification elements in a unique format: a course-video game (also known as Serious Game). Through their training solutions, Gamelearn™ deepens in the development of skills and competencies necessary to achieve personal and professional success: - Serious Game Pacific™: a manual, step by step, on leading and managing high performance teams. - Serious Game Triskelion™: a system to manage time and improve personal productivity. - Serious Game Merchants™: a complete course based on negotiation, communication and conflict resolution. - Brilliant Meeting™: a gamified course and app for the management of efficient meetings. The methodology: The key is on the 3 pillars upon which their Serious Games are based: - Contents of the highest quality and a fundamentally practical approach. Each one of these serious games has contents equivalent to those of a two-day classroom course. - A simulator (Game-based learning): The brilliant use of a sophisticated simulator that allows students to practice, benefit from experiential learning, test the skills and techniques learned and receive personalized feedback with tips for improvement. - Gamification techniques: The use of game dynamic tools such as storytelling, suspense, levels, challenges, competition, badges... turns the training into a fun and addictive experience for students. Awards: 2015 Gold Medal Excellence in Technology Brandon Hall Group 2015 Best of Elearning! Elearning! Media Group 2015-2014 Top 20 Training Company Training Industry 2015 -2014 Top Learning Organization Elearning! Media Group 2013 Top 5 Spain's Startup Spain Startup Summit 2013 HR Innovation E&E Awards Diario Expansión Diario Expansión 2012 Best Service Award CIPD'12 Manchester Exhibition 2011 Top 10 European Startup San Francisco Demo Night

Datos Gamelearn

Fundacion United States · Spain, January/2008
Trabajadores 45
Estado Crecimiento

Inversores Gamelearn 1

Acceleradoras Gamelearn 0